![]() Also, maybe add some new levels based on the Sonic 2 beta Hidden Palace and Wood Zone go without saying since a lot of the sprite work (and in Hidden Palace's case, level layout) is there for you to use. Also, adding the level layouts from Sonic Pocket Adventure from the NGPC as DLC or unlockable content would be pretty awesome. Maybe add a cliched time-travel story to tie it all together. Adding Knuckles would make me happy, but new levels would make me happier.Ī Genesis Sonic compilation would rock.like, Sonic 1, 2, 3, and Knuckles all stitched together as a mega game (with all of the new content from 3 and Knuckles retroactively added to 1 and 2). Sonic CD DLC: technically both old and new. I assume it's simply a matter of making some custom sprites. ![]() ![]() If you did both Sega Sonic and Knuckles Chaotix at the same time, you could have a cross promotional thing where you unlock Ray and Sonic in Chaotix, and maybe unlock Knuckles and Tails in Sega Sonic, when both games are owned. If you did this, please add trackball support for the PC versions (and the consoles if there was a way to make that happen, but I doubt anyone but Microsoft/Sony has the ability to add custom USB drivers to a game). That would certainly show off the versatility of the Retro Engine. Speaking of Ray, you yourself mentioned the possibility of a Sega Sonic port. Also, in terms of DLC, adding some levels that resemble the ones found in Sonic Crackers would be AMAZING. Might as well add Sonic and Tails.heck, even Ray would be cool (since he's a member of the Chaotix in the Archie comics now). Also, add the ability to play as Heavy or Bomb just for laughs. Although a full overhaul is probably out of the question, I would at the very least like to see an option that allowed players to play without an AI partner (I guess just remove any of the co-op based puzzles for that mode). I love the music and visuals (and the bonus levels are awesome imo), but the core game was just too slapdash. ![]() Also included is a small digital booklet containing full credits and mashup components, just in case you want to construct a 20 minute dub remix of DLC Dunes Zone Act 2 but don't know where to start.Click to expand.I'd personally love to see something new, but I'll throw in my 2 cents for ports.Ĭhaotix: Needs an overhaul has some pretty eccentric level design. The collection also comes entirely remastered by Matt, so no more clipping and wildly fluctuating volumes. Also included is a new longer credits medley, and an exclusive 'Mania Ver.' of Beat_Shobon's 'Can't Make A Song!!', kindly made especially for the mod. This new edition of the soundtrack includes the entire catalogue of mashups included in the game, with the Extend update bringing new versions of Mobage Mine and Family Mart Madness to boot. As it became apparent the new update would break the Miku mod, the crack team of bored 20-somethings once known as the 'Miku Mod Pizza Squad' regrouped under the new name of 'The Special Stage', and before long, Sonic Mania and Hatsune Miku Extend brought the Japanese pop princess back to the crayola-acid trip universe of Sonic. They were wicked and we all had a good time.īut between all this, Sonic Mania unexpectedly received a update in the form of Sonic Mania Plus, which added new characters, a new 'Encore Mode' and other bells and whistles for people eager to revisit the game. Kanye West.Ī year and four months later, Matt is still a long-suffering techno procrastinator, whilst Moi transformed into Beat_Shobon and became a kinda big deal when "Can't Make A Song!!" won the Miku Expo 2018 song contest.Īnd speaking of Miku Expo, they finally gave Liam his wish and did some gigs in Europe. In January 2018, long-suffering techno procrastinator Matthew Ashcroft and Moi (then known as MatrixMarioX) gave the world the soundtrack to a Sonic Mania & Hatsune Miku, a mod that wowed and confounded people in equal measure with its incredibly bizarre but also pretty dang groovy combination of Tee Lopes' modern classic score with anything from Vocaloid hits to.
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